tigres
Mar 23, 05:30 PM
Maybe email the mods. Dr Q, or admin. I'm sure thell get it straight.
E.Lizardo
Nov 17, 08:12 AM
Thanks for injecting politics where it doesn't belong. Frankly, you shouldn't be voting if you don't even know that it's Democrats.
There is no direct impact on their bottom line because, unlike Sam's Club, Costco doesn't make a dime on any of the products they sell, only the membership fees. Of course there is indirect negative impact if the sole reason you would become a member was to buy an iPad, but I'm willing to bet the number of people who would do that is negligible.
That is the most absurd insane thing I've heard in quite a while.Care to prove me wrong?
There is no direct impact on their bottom line because, unlike Sam's Club, Costco doesn't make a dime on any of the products they sell, only the membership fees. Of course there is indirect negative impact if the sole reason you would become a member was to buy an iPad, but I'm willing to bet the number of people who would do that is negligible.
That is the most absurd insane thing I've heard in quite a while.Care to prove me wrong?
mammadon
Jan 31, 04:36 PM
lol.. I think the people writing these articles need to study some economics, or at least under concepts of market share.
As the iPad was the first major product of its type, and released long before other personal computer makers could release such a model, what does one expect? lol..:D The fact that Samsung has released a tablet, and now RIM is releasing one soon, will further eat into market share for Apple.
Whether by this time next year, Apple will have the highest market share remains to be seen. If they do, then perhaps marginally.
As the iPad was the first major product of its type, and released long before other personal computer makers could release such a model, what does one expect? lol..:D The fact that Samsung has released a tablet, and now RIM is releasing one soon, will further eat into market share for Apple.
Whether by this time next year, Apple will have the highest market share remains to be seen. If they do, then perhaps marginally.
vincenz
Apr 15, 05:43 PM
I know someone who would probably cry over this news.
iJohnHenry
Mar 28, 06:02 PM
No-go zones in general seem to be very beneficial for flora and fauna: the area to each side of the old Warsaw Pact borders is a whole ecosystem unto itself.
And so it will be, when Mankind is but a faded, ugly memory. ;)
And so it will be, when Mankind is but a faded, ugly memory. ;)
discounteggroll
Apr 29, 11:50 AM
why is this a thread
I thought the same thing until I saw the pic of the topless guy. Then it became an abomination
I thought the same thing until I saw the pic of the topless guy. Then it became an abomination
Blue Velvet
Sep 23, 02:26 PM
They allowed women to take part in the poll!?! Next thing you know they'll be getting the vote :eek: :eek:
This is a good point to bring up the fact that White Van Man came in at no. 10. :p
This is a good point to bring up the fact that White Van Man came in at no. 10. :p
Sined
Apr 2, 08:32 PM
That's why record sales of Macs continued unabated, right?
No, it's actually because the market for technology has been growing as a whole. Selling more than the previous fiscal year should be a habit, not a great feat for a tech company like Apple or Microsoft.
No, it's actually because the market for technology has been growing as a whole. Selling more than the previous fiscal year should be a habit, not a great feat for a tech company like Apple or Microsoft.
axeldtf
Apr 15, 01:34 PM
this is during playback and when i've exported using quicktime.
SchneiderMan
May 7, 12:33 AM
Dryice is the way to go.
Sun Baked
Sep 25, 02:18 PM
Yes ... or you can try stopping at an Apple Store to see if they will Superglue a new foot on for free.
ReCreateEnt
Apr 18, 06:39 PM
http://www.youtube.com/watch?v=K_F2aQeh9lg
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c1.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c2.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c3.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c4_2.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c5_2.png
Contact George PRO iTunes Link:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=426793637&mt=8
Contact George iTunes Link:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=429941556&mt=8
Hello everybody,
After a lot of hours of work coupled with a lot of fun we are proud to present GEORGE.
We have put a lot of effort to try and bring something new and unique for the platform in terms of graphics and concept. George was born after we came up with a simple idea to put a man inside your phone and making that man as REAL as possible. Little did we know this would be quite a long journey. Having in mind that the game was developed by just a couple of friends, there were quite a few bumps on the way.
DESCRIPTION
George is an ordinary guy with an extraordinary connection. The idea behind it all is that you can contact this ordinary guy using your iDevice as a sort of portal and find out if you can de-stress each other.From your first established connection you will discover that GEORGE is quite REAL and you can start to experiment and discover what you can do to your new little friend. The connection is pretty strong and you can tap all over, whack from all directions, shake, pinch, tickle, tilt, hold four finger on, scare him, talk to him (double tap the screen and grab his attention, he will repeat that you say and remember phrases). Try combinations and discover even more!
We tried to make it so that you can use the connection to GEORGE in your own way.
You can choose to tickle and talk to him and have fun as you listen to his words or you can start annoying him a little. If you decide to annoy our friend GEORGE you will have to make him happy again by surprising him with a gift (he has a passion for trains and...the usual human pleasures). Either way the point is to de-stress each other while playing.
Start rigging his objects and get ready to meet his friends or see some pretty strange and weird outcomes.
TECHNOLOGY
CONTACT GEORGE combines highdef still and moving image acquisition with pre-rendered CG elements and real-time animation (a lot of words :) ). The key was combing these and making it all come together having in mind the platforms limitations. We tried to put you in touch with George using all of the devices capabilities so the experience felt as real as it could.
THE TWO FORMATS
Contact George and Contact George PRO differ in a few areas but have the same basic idea at the core (have fun with GEORGE and de-stress each other). The PRO version features a lot of content as it's the best portal into George's world. You can interrupt GEORGE all day long catching him in his bathroom, at the office, at tome in his living room and even sleeping. Every situation offers you 4 objects (minigames) that you can rig and every one of them has a series of random outcomes (some funny, some a little painful). As you progress you will get to access 12 achievements and 4 unlockables that help you gain even more control over George's world. As you progress you will also unlock secrets about George every one of them gives you a little personal file that can be redeemed on facebook (usually comics featuring GEORGE and his everyday problems).
We present GEORGE to the world in two different formats mostly because of the fact that while developing we realized the full game will become a bit bigger and a bit complicated. So we put up a cheaper entertainment version with a new "scoring system", one location and different object reactions from the PRO version. We wanted to make it feel a bit different and not just a "demo" for the PRO one so we edited a few things and made some new content for it.
PRODUCTION
Our game description mentions the game actually hurt during production and believe us when we say IT DID. A few of the actions that you can do in-game were a little tricky to catch on camera as things don't always work out as planned. Let's just say walls can sometimes get in the way... but they never get out of your way. What we can say is that if production took A LOT, the concept, planning and tests before it took even more. Hope you think that it was all worth it as we finally show you our �baby� for the first time.
FINAL WORDS
George is "alive" and surfing the web so you can find him on facebook or twitter, feel free to contanct him in other ways to, we're shore he�d love to hear from you too.
One thing we hope is that you have fun, enjoy the graphics and sound and even if you maybe don't like George's company you will still feel like the experience was worth it.
Official pages:
http://www.contact-george.com
http://www.facebook.com/GeorgeBDupp
http://twitter.com/GeorgeBDupp
Thanks for your time,
Attention span is small so not a lot of people finish reading descriptions :), love to hear from you as we are going to try and keep in touch with the community and maybe build an even better connection to GEORGE.
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c1.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c2.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c3.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c4_2.png
http://contact-george.com/wp/wp-content/gallery/contactgeorgepro/c5_2.png
Contact George PRO iTunes Link:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=426793637&mt=8
Contact George iTunes Link:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=429941556&mt=8
Hello everybody,
After a lot of hours of work coupled with a lot of fun we are proud to present GEORGE.
We have put a lot of effort to try and bring something new and unique for the platform in terms of graphics and concept. George was born after we came up with a simple idea to put a man inside your phone and making that man as REAL as possible. Little did we know this would be quite a long journey. Having in mind that the game was developed by just a couple of friends, there were quite a few bumps on the way.
DESCRIPTION
George is an ordinary guy with an extraordinary connection. The idea behind it all is that you can contact this ordinary guy using your iDevice as a sort of portal and find out if you can de-stress each other.From your first established connection you will discover that GEORGE is quite REAL and you can start to experiment and discover what you can do to your new little friend. The connection is pretty strong and you can tap all over, whack from all directions, shake, pinch, tickle, tilt, hold four finger on, scare him, talk to him (double tap the screen and grab his attention, he will repeat that you say and remember phrases). Try combinations and discover even more!
We tried to make it so that you can use the connection to GEORGE in your own way.
You can choose to tickle and talk to him and have fun as you listen to his words or you can start annoying him a little. If you decide to annoy our friend GEORGE you will have to make him happy again by surprising him with a gift (he has a passion for trains and...the usual human pleasures). Either way the point is to de-stress each other while playing.
Start rigging his objects and get ready to meet his friends or see some pretty strange and weird outcomes.
TECHNOLOGY
CONTACT GEORGE combines highdef still and moving image acquisition with pre-rendered CG elements and real-time animation (a lot of words :) ). The key was combing these and making it all come together having in mind the platforms limitations. We tried to put you in touch with George using all of the devices capabilities so the experience felt as real as it could.
THE TWO FORMATS
Contact George and Contact George PRO differ in a few areas but have the same basic idea at the core (have fun with GEORGE and de-stress each other). The PRO version features a lot of content as it's the best portal into George's world. You can interrupt GEORGE all day long catching him in his bathroom, at the office, at tome in his living room and even sleeping. Every situation offers you 4 objects (minigames) that you can rig and every one of them has a series of random outcomes (some funny, some a little painful). As you progress you will get to access 12 achievements and 4 unlockables that help you gain even more control over George's world. As you progress you will also unlock secrets about George every one of them gives you a little personal file that can be redeemed on facebook (usually comics featuring GEORGE and his everyday problems).
We present GEORGE to the world in two different formats mostly because of the fact that while developing we realized the full game will become a bit bigger and a bit complicated. So we put up a cheaper entertainment version with a new "scoring system", one location and different object reactions from the PRO version. We wanted to make it feel a bit different and not just a "demo" for the PRO one so we edited a few things and made some new content for it.
PRODUCTION
Our game description mentions the game actually hurt during production and believe us when we say IT DID. A few of the actions that you can do in-game were a little tricky to catch on camera as things don't always work out as planned. Let's just say walls can sometimes get in the way... but they never get out of your way. What we can say is that if production took A LOT, the concept, planning and tests before it took even more. Hope you think that it was all worth it as we finally show you our �baby� for the first time.
FINAL WORDS
George is "alive" and surfing the web so you can find him on facebook or twitter, feel free to contanct him in other ways to, we're shore he�d love to hear from you too.
One thing we hope is that you have fun, enjoy the graphics and sound and even if you maybe don't like George's company you will still feel like the experience was worth it.
Official pages:
http://www.contact-george.com
http://www.facebook.com/GeorgeBDupp
http://twitter.com/GeorgeBDupp
Thanks for your time,
Attention span is small so not a lot of people finish reading descriptions :), love to hear from you as we are going to try and keep in touch with the community and maybe build an even better connection to GEORGE.
Thedeathbear
May 1, 07:29 AM
Handylight was on the app store for a few hours before it was pulled. I grabbed it, but don't really use it. I hear Apple has a killswitch to delete apps for the iPhone remotely, but hasn't used it, where android has. If you sync it to your itunes, you can always put it back on your phone from there.
Shannighan
May 4, 07:45 PM
That popped up on my iPad once. lol. I got a mac equivalent today as well.
metanoia
Jun 21, 07:23 PM
Chestnut St. will probably be the easiest one to line up at, Stonestown is indoors and lining up there sucks. Stockton St. (Flagship) will have way too many people...
MacBytes
Jan 29, 04:52 PM
Category: Mac Websites
Link: Only hours left in the iCompositions.com Best GarageBand Song composition! (http://www.macbytes.com/link.php?sid=20040129175210)
Posted on MacBytes.com (http://www.macbytes.com)
Approved by Mudbug
Link: Only hours left in the iCompositions.com Best GarageBand Song composition! (http://www.macbytes.com/link.php?sid=20040129175210)
Posted on MacBytes.com (http://www.macbytes.com)
Approved by Mudbug
teguh123
Apr 11, 09:43 PM
0 down vote favorite
http://developer.apple.com/library/mac/#documentation/IDEs/Conceptual/Xcode4TransitionGuide/InterfaceBuilder/InterfaceBuilder.html#//apple_ref/doc/uid/TP40009984-CH6-SW2
When you use custom subclasses in your interface, or add outlets and actions to a controller, you can use Assistant to work on your interface design and your interface code at the same time. To do so, select your nib file in the project navigator to open Interface Builder and click the Assistant button to open the Assistant editor pane. If the Assistant editor does not automatically display the header file you want, use the Assistant editor pane jump bar to select the source file containing the controller code for the object. Figure 4-8 shows a window with a graphic view selected in Interface Builder and the header file for the graphic view being chosen from the Automatic mode of Assistant. By default, the Assistant editor pane is displayed below the Interface Builder editor. Choose View > Assistant Layout to switch between a vertical or horizontal split for the two editor panes.
Now, where the hell is this Assistant button to open the Assistant Editor pane?
http://developer.apple.com/library/ios/#DOCUMENTATION/iPhone/Conceptual/iPhone101/Articles/05_ConfiguringView.html
%IMG_DESC_18%
%IMG_DESC_19%
http://developer.apple.com/library/mac/#documentation/IDEs/Conceptual/Xcode4TransitionGuide/InterfaceBuilder/InterfaceBuilder.html#//apple_ref/doc/uid/TP40009984-CH6-SW2
When you use custom subclasses in your interface, or add outlets and actions to a controller, you can use Assistant to work on your interface design and your interface code at the same time. To do so, select your nib file in the project navigator to open Interface Builder and click the Assistant button to open the Assistant editor pane. If the Assistant editor does not automatically display the header file you want, use the Assistant editor pane jump bar to select the source file containing the controller code for the object. Figure 4-8 shows a window with a graphic view selected in Interface Builder and the header file for the graphic view being chosen from the Automatic mode of Assistant. By default, the Assistant editor pane is displayed below the Interface Builder editor. Choose View > Assistant Layout to switch between a vertical or horizontal split for the two editor panes.
Now, where the hell is this Assistant button to open the Assistant Editor pane?
http://developer.apple.com/library/ios/#DOCUMENTATION/iPhone/Conceptual/iPhone101/Articles/05_ConfiguringView.html
lordonuthin
Dec 2, 10:13 PM
So I know what SMP is but what is MIP? Similar thing?
MIPs is Million Instructions Per Second which is an old performance measure of for mainframes.
and I think there used to be a company called MIP.
MIPs is Million Instructions Per Second which is an old performance measure of for mainframes.
and I think there used to be a company called MIP.
Bobjob186
Jun 30, 03:44 PM
pm sent
lavar78
Jul 7, 09:18 PM
Honestly, I'm just curious what the songs are. :cool:
zombitronic
Oct 9, 11:57 AM
Vocals could've been a great way to distinguish this from the Tap Tap Revenge style games. That said, I'm surprised that Tap Tap hasn't already included a true vocal mode.
Horrortaxi
Jul 23, 01:34 AM
At home I have a wireless network and everything is great. I visit a few different wireless hotspots and everything is also great. At work if I need internet access I have to plug my iBook (700mhz, 256MB, 10.2.6) into ethernet. I did that today and got nothing. Restarted, still nothing. Created a new location and changed network preferences to try ethernet first, turned off AirPort--nothing. Any ideas here? I'm not ruling out a network problem at work, but a problem on my end seems more likely.
lng
Apr 30, 02:51 PM
Hi all, i have SQLite table where my records stays as:
Antenna
Apple
April
Buffalo
Ship
Pill
..
To be able to display them on sectioned UITableViewController, i query the first letters from these records and create an array with them. Then for each letter in the array, i again query table and get each records starting with that letter. I guess you got the idea.
Since i do these operations in the app, it takes quite time (3-4 seconds) and app pauses in those seconds. I was curious if i can create those arrays and store somehow in the system. I can re-create them when i update the data time to time.
Thanks a lot in advance..
Antenna
Apple
April
Buffalo
Ship
Pill
..
To be able to display them on sectioned UITableViewController, i query the first letters from these records and create an array with them. Then for each letter in the array, i again query table and get each records starting with that letter. I guess you got the idea.
Since i do these operations in the app, it takes quite time (3-4 seconds) and app pauses in those seconds. I was curious if i can create those arrays and store somehow in the system. I can re-create them when i update the data time to time.
Thanks a lot in advance..
danbee46
Apr 28, 12:45 AM
I rented a movie from iTunes on my iMac and I was able to successfully sync it to my iPhone. However, when I synched my iPad, the rental did not appear on any iTunes screen. Shouldn't I be able to move a movie I rented from iTunes on my desktop to my iPad?