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Monday, May 16, 2011

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  • wclyffe
    Dec 12, 06:35 AM
    Just got a notice from BLT that their expected ETA on the TomTom Car Kit is now 12/16. We'll see, but I wouldn't count on it.





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  • rpenzinger
    Apr 21, 02:52 PM
    I hope this is true because I'd like to replace my going-on 4 year-old PC with a Mac Pro at some point, but the current case just won't fit in the IKEA wardrobe I'm using as a workstation. It sounds like this new Mac Pro would be smaller than my existing PC. Yea Apple!

    Funny to see you are basing a $4000 computer purchase on a $79 piece of crap-KEA furniture - LOL. I'm with you on Yea Apple!





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  • SuperMatt
    Apr 25, 09:24 AM
    If somebody steals your phone, this info would be the LEAST of your worries. Get over it. This is the panic of the week. Everybody will forget about it in no time.





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  • jettredmont
    Apr 5, 03:44 PM
    The only thing uglier than a Scion is a Scion iPhone theme.

    Yes, that is one butt-ugly screen.

    I have to say I'm not sure Toyota isn't just saying Apple made them pull this after someone with a modicum of design sense looked at it and noticed it is uglier than an Edsel/Gremlin/Aztek 3-way love child that should have been smothered at birth.

    From Apple's perspective, such a skin devalues the iPhone brand, pure and simple. Go to Android if you want freedom to be as tasteless as you want.





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  • Stevesbodyguard
    May 4, 03:00 PM
    What is the "App Store"?

    I googled it...sounds like a dying fad...





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  • BlizzardBomb
    Aug 12, 02:02 PM
    But then it wouldn't be a Mac Mini, now would it?


    (My first MR post. Ever.)

    Well most people attach those hard drive thingies on the bottom, which makes it a little taller anyway.

    Oh and welcome to MacRumors. Enjoy your stay.





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  • Squire
    Nov 26, 04:43 PM
    The likelihood of an Apple tablet increases with time because the technology gets better. Here are some of my rumblings from some similar threads started in 2005.

    I think the tablet idea is plausible. Here's why:

    -Many people wouldn't think twice about buying a new iPod. One problem is everyone already has one. Another problem is that you can't do any "computing" with an iPod.

    Enter the tablet. It has a pod-ish name to keep people interested. It plays video, if that's your thing. It's cross-platform compatible (files and stuff) and the bundled software is amazing. Non-Mac users weren't afraid of buying an iPod. Non-Mac-using iPod owners will not be afraid to buy this. It will give them a little taste of what OS X is all about.

    I think Apple needs a product like this, especially with Palm's new LifeDrive out (a PDA with a 4GB hard drive).

    ...And...

    hmmm....maybe it's some sort of glorified remote control with a touch-screen interface to manage all your media via wi-fi and/or BT between yor mac, airport, stereo & tv?

    Some random thoughts:

    Good point. I seem to recall reports of Steve just grinning when asked about the problem of getting up and walking to your computer to change tracks (Walt Mossberg referring to the AirPort Express).

    The thought of a video iPod doubling as an AE remote, although initially interesting, seems a bit out of whack. I wouldn't want a remote control any larger (width-wise, anyway) than a normal iPod. And I wouldn't want an iPod video any smaller than the current iPod.

    Ever notice how Steve gives a reason for almost everything they do, especially if they were originally against doing it?
    * entering the mp3 market: The devices had a limited capacity and/or terrible UI.
    * iPod photo: Finally there was some content to display (while there was no content providers for portable video players) [Now, of course, there are music videos.]
    * Flash-based mp3 players: They have crappy little screens and cumbersome controls. Solution= ditch the screen and make simple controls.
    * Tablets: Who knows? They'll refine them or give us a good enough reason to want one. Same goes for video iPod, I guess.


    Squire





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  • wizard
    Mar 27, 12:18 PM
    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)

    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)

    Maybe I'm missing something. I don't get all of the comments that iOS 4.3 is so outdated and in need of a major overhaul. I like 4.3. It works for me.

    I like the notification system. An applet pops up when I have a notification and I can choose to ignore it or go into the app for more information. What is wrong with that? I'm all for doing things better and maybe someone can show me a better way.

    4.3 is fine the way it is! 5.0 could POTENTIALLY deliver some very nice new features but very few really know what will be in 5.0. I just don't see major GUI changes coming, there will be changes of course but they won't be exploited by developers right away.





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  • 2IS
    Apr 7, 11:39 AM
    Ha ha! Way to go Apple!!!! Kill the competition any way you can!!

    Apple is doing everyone a favor saving them from the mistake of getting a RIM tablet.

    I'm sure Apple appreciates your enthusiasm to kill the competition. I have no doubt they will repay your gratitude by allowing you to pay more for their products.





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  • Cleverboy
    Apr 7, 10:48 AM
    The sad part is its lack of focus. The Playbook has, what might be, the best real time OS ever put on the market. QnX is really kick a$$.

    RIM is killing it with no idea what to do with it. Program with Air, Flash, Android, C, C++, Java, the kitchen sink.

    If it runs Android Apps just OK, will anyone bother to write real apps for it? Instead of having 200 programming APIs on the thing, RIM should get a native email client.
    Exactly. That's my take-away. They're so late to the game, they feel driven to make sure they're relevant by trying to support everything.... versus making sure they provide quality support of what they DO offer. If they really wanted Flash and Air, they should have let that be the END of it. Just make Flash and Air work really well, and then require new applications.

    And, you forget Playbook ALSO runs Blackberry applications. What's the point of a realtime OS that no one takes advantage of? And they DO require Android apps to be resubmitted with a certificate to App World. My guess is that it won't run that app you bought and ran last year on your Droid 1. So, it's a big cesspool of technology as it stands. I'm curious if it will come across that way in the end... and if all that emulation and simultaneous processing winds the battery down... much.

    ~ CB





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  • gnasher729
    May 6, 01:37 AM
    There's no way that Apple is gonna switch to ARM for their Mac lines when it already took them a decade to make the transition from IBM to Intel processors.

    You know how long it takes me to create an ARM version of my code on the Mac App Store?

    Two minutes.


    Now, OSX Lion is coming, and it appears to contain the beginnings of a convergence and consolidation between iOS and OSX. If we try to imagine where those OS's will be, say, 3 years out (and the hardware as well), by THAT time, it may be as simple as flipping a switch and hey-presto, you're on an ARM device without missing a beat...

    What makes you think that ARM implies iOS? Apple had a version of MacOS X running on x86 processors four years before Intel processors were released. I'd bet that Apple has a version of Snow Leopard and Lion running on PowerPC (which they don't sell, just to make sure all code stays portable) and a version running on ARM (which is actually a lot easier than PowerPC).


    This is the biggest load of ************ I have ever seen on this site. Why would Apple redesign everything in their notebooks to make this switch? What is gained by switching?

    Cost - ARM chips are really cheap. Battery life - they don't take any power at all. Want an MBA with 20 hours battery life?





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  • Don't panic
    May 3, 04:34 PM
    i took the liberty to re-write the rules AS I UNDERSTANND THEM, which incorporate all the Q&A
    there are a couple of passages that are still unclear to me, which are higlighted in red:


    RULES:

    The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.

    The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
    The map will be slowly revealed to the Heroes as they move through the mansion.


    The Villain:

    The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
    The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).

    His Goal: kill’em all.

    The Heroes:

    They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.

    Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.

    The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.

    The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.

    Adventurers: Here for glory and treasure.

    Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
    Note: Some scenarios see all surviving heroes as winners, some only some of them.

    Game Mechanics:

    Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
    There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
    At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn

    Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
    1) Move: the group opens a passage and moves into the next room.
    2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
    3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
    4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.

    Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes

    When he is in his lair, in the presence of the Artifact, the Villain can:
    1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
    2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
    1 and 2 can be combined in one turn, provided enough points are available

    3) heal himself 1 HP

    from any position he can
    4) move to another room
    5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
    he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
    the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game

    Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.

    Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
    The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.


    Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
    Level treasure: everyone in the group discovering it, levels up
    Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.

    Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
    The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
    When HP=0, then the monster or character is dead.
    In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.

    example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.


    Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
    When attacking, a group is considered like one entity and their AP combine.
    When receiving damage, the damage points are randomly distributed (random.org)
    When receiving healing from treasure, the heal points are randomly distributed in a group.
    The maximum HP of a character cannot exceed its level

    Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
    There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery





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  • Multimedia
    Aug 4, 09:45 PM
    DO you guys think the Mac MINI will get a speed bump anytime soon? A friend of mine, shes looking to come over to the Mac side and the MINI seems perfect for her needs but something faster would be nice then the current.By years end I would say so. By Jan 2007 at the latest. We need to see the iMac get a bump first. That may occur at Paris in September.I agree but think likely by Thanksgiving. I think mini will get the 1.66 GHz Core 2 Duo Combo and 1.8 GHz Core 2 Duo Superdrive upgrades thus ending the last Mac to have only one core as well as the end of all 32-bit Macs. :)





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  • Eraserhead
    Apr 22, 12:18 PM
    You just overlooked an elephant. Why would you want to discourage consumer spending? In today's economy, the government and markets are working hard to get people interested in buying again. A VAT tax would only discourage that. A VAT and no income tax would only encourage people to save more than to spend. We need people to spend or no jobs will be created.

    Saving money does allow for investment - which also creates jobs ;).





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  • relimw
    Aug 7, 03:34 PM
    Anyone drop one of these in their cart and press order yet?
    Yup :)
    Dual 3Ghz, 4GB ram, bluetooth/airport, everything else stock.

    Yum. :)





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  • jeff303
    Aug 4, 04:56 PM
    i do not know the technical stuff, but i do know that if you had all 64-bit stuff, then it'd be a lot better than all 32-bit stuff. (i know i should use better termanology, but oh well)

    Ummm, that's not so clear to me. The only thing 64-bit gives you is more addressable memory. Oh, and some operations (like adding two doubles or longs) would only take one cycle on the integer unit, instead of more. Yeah... that's about it.





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  • tstreete
    Nov 12, 07:02 AM
    Also, this illustrates one of the more elegant aspects of the design of the TomTom car kit, which is it allows for one-handed insertion. With ordinary mounts like Navigon's, you have to first connect the iPhone to the charger -- a two-handed operation -- and then put it in the mount.

    Just a side note to all the discussion in this thread. I just searched the Navigon site for the European Version of the iPhone mount and the price to buy it is 39.95 Euros + VAT charges = 44.90 Euros (or $67.48), and does not count the shipping charges. At $67, it makes the purchase of the TomTom Car Kit at $87 an amazing deal. The Navigon kit is only the windshield mount and a charging cable.

    Here's the link if you want to look for yourself:


    http://www.navigon.com/portal/int/shop/zubehoer/produkt.html?produktFamilieId=14970&produktId=6964612





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  • ender land
    Apr 10, 10:54 AM
    For the record, I am sad that 2 is winning (or even close) to 288. But it does help explain one thing - a reason why so many people I try to tutor/help with math cannot seem to understand basic algebra operations is because nearly 50% of people do not understand order of operations (this was roughly the same percentage on the physics poll linked to earlier) :(

    No wonder people have so much trouble with doing algebra correctly :eek:





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  • 0815
    Apr 5, 02:44 PM
    That's very true. But Apple (or any software, consumer electronics company) would be foolish to not close known security holes.

    Yes, new holes will be found. And Apple will try to plug those up, as well. I can't see an argument for people complaining that Apple is patching security holes.

    At least on iPhone you can apply the updates on the day they come out (well, JB versions have to wait a couple of days) ... compare this to Android and WinMobile7 where you are at the mercy of the carrier to 'enrich' the update with their 'features' which might take many weeks or month - if it ever comes.





    gorgeousninja
    Apr 25, 09:47 AM
    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)

    Call me naive (or perhaps paranoid) but I've been assuming my location is being tracked since I bought my first smart phone years ago.

    You have every right to be paranoid




    digitalbiker
    Aug 11, 03:55 PM
    The MBP will be done on a random day. Its a 'Pro' model andParis is more for the consumer goods like iMacs and iPods etc

    iPod announcements are out for Paris. There is no way Apple is going to announce anything related to itunes, ipods, or Apple Music Store in Paris, given all the law suits and Frances' stand on Apple's DRM.

    PB have been updated at Paris Expo in the past.

    Therefore I see MacPro, MacMini, and iMac announcements at Paris.

    iPod, iTunes, iphone announcements at a special event in October.

    MacBook, MacPro, Leopard preview and date, etc. at MW 2007.
    :D





    0010101
    Nov 24, 09:20 PM
    For those of you who may have forgotten, or are too young to remember, Apple has had more than it's share of Cleveland Steamers.. and an iPhone would just be another turd in the punchbowl.

    iPod was a hit because nobody at the time of iPods introduction made anything like it. Sure, there were other players out there, but nothing came even remotely close to the features, size, and ease of use.

    The cellular phone market is a whole different playing field, with dozens of established manufacturers with a significant head start (decades) and an established user base.

    Apple has about as good a chance of entering the cell phone market as LG does entering the MP3 player market.

    While there are folks out there who would buy any piece of plastic that Steve Jobs wiped his rear with and stuck an 'i' in front of the name, in order for it to appeal to the masses, it's going to have to be cool looking, feature rich, and perhaps most importantly, widely available, and inexpensive.

    Apple doesn't do inexpensive very well.. and 'playing with others' isn't one of their strengths, either. Both are requirements to enter an already highly competitive cell phone marketplace.

    Apple needs to get back to what they do best, which is innovate in untapped or barely tapped markets where they really stand out and shine against the competition.. Apple II, Original Macintosh, iPod, etc. Not jump into an already saturated market with little to distinguish themselves between the competition but a pretty case.





    nbs2
    Nov 22, 12:40 PM
    I couldn't agree more. I still think a cell phone should be, first and foremost, a decent telephone! If it stops working after I drop it on carpet, or the person at the other end sounds like they are taking through a "tin can", or if the reception "goes down more frequently than a five dollar hooker" and it drops calls, I don't really give a rat's ass about a built in camera, video, music player, fancy ringers, or any of the other "bells and whistles" that seem to be a marketing priority these days. Then there's the whole battery life issue. I don't want to caught off guard with a dead phone late one night because I happened to be in the mood for music that day and used the phone as a music player all day. Give me a good telephone, and decent features that enhance that function (BT hands free, sync, etc.) first. Then worry about the other gimmicks.

    I'll agree as well. One feature that Apple might be able to captalize on, if they do sell direct to consumers rather than through carriers, would be resolution of the bells/whistles problem.

    For some people, a phone isn't a phone unless is has a 3MP camera, takes 640x480 video, etc. For others, all they want is basic PDA functionality. Would it be possible for Apple to offer a BTO option? I mean, Camera/Video is generally listed under a single menu option, and it wouldn't be that difficult to design the firmware to only display the category if the Camera is installed. To make things easier, Apple could stock one or two basic models in their stores, and leave people to go to apple.com for customizations...Any reason why this couldn't work?





    zephonic
    Apr 21, 07:46 PM
    Here's a quick scale / mockup
    http://forums.macrumors.com/attachment.php?attachmentid=282430&d=1303415383


    Nice! but isn't that 2U rather than 3?

    I would imagine the rack ears to be optional so that you can still put it on your desk as a tower (or horizontally). Fingers crossed for a cheaper base-model, but not holding my breath.

    Smaller is better. Hotter and noisier is not. Hope they keep 'em cool and quiet.