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Friday, May 20, 2011

new york city at night wallpaper

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  • new york city at night



  • netdog
    Jul 30, 11:23 AM
    In honor of Gene Rodenberry, iCommunicator, or iCom





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  • New York City Screen Saver



  • ender land
    Apr 14, 11:02 AM
    Interesting article. More or less well thought out.

    Social Security, Medicare and unemployment insurance taxes (known as payroll taxes) are paid mostly by the bottom 90 percent of wage earners.


    This is such a lie, lol, social security is half funded by businesses. Those who are self employed have to pay 2x what most of us pay because they pay the 'company' portion too.

    The chart under 3, with someone making 26k and paying 6k in federal tax is a bit of a misnomer; I made nearly this much last year and paid zero in federal tax. So while it might be possible to pay that much I would imagine the majority of Americans do NOT pay 6k out of a 26k income.

    The "it wasn't always like this" chart seems to be indicating that average effective incomes -accounting for inflation - have dropped significantly over the past 28 years (well 31 now, presumably the author would state the trend continues). By roughly a factor of 180% (!). Literally, 1$ they had in 1980 would buy the equivalent of about $0.35 now. But then again, a chart without any sort of labels or context or clarification is not really too valid in terms of making an argument either way. Not to mention the numbers do not align with any of the figures in the "The Wage Gap Widens" chart above it.

    The stuff on the Making Work Pay Credit is funny to me, this credit isn't a tax cut so much as a tax rebate - it is a refundable credit, so if you have enough tax deductions you can actually receive this $400/800 a year back from the government even if you do not pay any taxes. This is not a tax cut. This is a rebate/stimulus. A tax cut would not refund you beyond what you paid in taxes. Not taking money from one person and giving it to another.

    Finally, the last section is interesting. Perhaps it is true, and other governments do it better - our government has been fiscally irresponsible for years. I do NOT want them to control that much of my income until they prove fiscally responsible. If they can bring the budget under balance over the next few years in manners other than blatantly increasing taxes (perhaps a combination of slightly increasing taxes but many spending cuts) then I will feel confident in them being able to manage money well. But until they do that, I do not have a lot of faith in them being able to handle an increase in funds any more effectively than they do now.


    Overall, I think this was a fairly decent attempt. In spite of a lot of errors it does show what should be obvious to anyone paying attention to American economic tax policies as of late - taxes on the rich are less now than they were before.





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  • New York america blocks zgarie



  • Cavepainter
    Mar 30, 02:36 PM
    I hardly think $1 for 20 gigabytes of available anywhere storage is very unreasonable.

    Maybe that rate wouldn't be bad, but if you read the article, that's not what they're charging. Beyond the initial free amount, its $1 per 1 gig, not $1 per 20 gigs. A terabyte per year is a thousand dollars a year. That's not too cheap. And this isn't including bandwidth usage, which is gonna cost money too, of course. Plus, what do you think, are these rates and bandwidth usage costs gonna be higher or lower in the future?

    They (banks) aren't storing physical cash somewhere anymore, it's all just a line of electronic code that states what your balance is.

    Well, it actually it still exists as money, but of course banks aren't storing it all in a vault- they're loaning it out to other people, at rates 10 to 100 times greater than the interest rate they are offering you for using that money- and they're using your money to make them money. I'm sure they could loan out money at much lower rates and still do fine, but that's what we're used to paying, so there you go. But anyway, back on track-

    If you want premium content, you pay for it.

    That premium content you're happy to be paying lots of money for is actually making the provider plenty of money on the back end too- remember cable and satellite television still has plenty of advertisements. Again, they could probably charge you a third of what you currently pay and it would still be profitable. (I'm just sayin'...)


    People just think it's ridiculous to spend money on music because avenues have popped up where you can get it for free.

    True, but for me, no, I actually buy my music and support the artists- I just think its ridiculous to buy my music and pay someone else over and over and over again, forever, just to be able listen to it.

    I have 2 computers at home, a laptop, a phone that has storage, a DVR, even my Xbox can store music files..... How nice to be able to visit my parents, or go on vacation, or be at a friend's house, log on to their computer, and have my entire music library instantly available at my fingertips.

    80 gigs of music in a computer's memory doesn't actually "weigh" all that much. You can have all those files right there on your devices right now, unless you have terabytes of things to store. As storage continues to grow on computers, I think you'll find that the prices will be more and more appealing for larger and larger amounts of storage.

    Look, I understand your points, and if you have multiple platforms that need to share and sync enormous amounts of files, that can be a challenge and the cloud would be convenient. But for the amount of music and photography and other files I have and the way I would store it and access it, I personally would rather just have all the files I need right there on my computer at my fingertips without having to pay someone to access it from a remote location. You're certainly free to spend money to access things you already purchased, but its not for me. To each their own.





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  • New york city skyline at night



  • Don't panic
    May 3, 04:34 PM
    i took the liberty to re-write the rules AS I UNDERSTANND THEM, which incorporate all the Q&A
    there are a couple of passages that are still unclear to me, which are higlighted in red:


    RULES:

    The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.

    The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
    The map will be slowly revealed to the Heroes as they move through the mansion.


    The Villain:

    The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
    The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).

    His Goal: kill’em all.

    The Heroes:

    They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.

    Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.

    The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.

    The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.

    Adventurers: Here for glory and treasure.

    Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
    Note: Some scenarios see all surviving heroes as winners, some only some of them.

    Game Mechanics:

    Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
    There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
    At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn

    Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
    1) Move: the group opens a passage and moves into the next room.
    2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
    3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
    4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.

    Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes

    When he is in his lair, in the presence of the Artifact, the Villain can:
    1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
    2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
    1 and 2 can be combined in one turn, provided enough points are available

    3) heal himself 1 HP

    from any position he can
    4) move to another room
    5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
    he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
    the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game

    Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.

    Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
    The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.


    Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
    Level treasure: everyone in the group discovering it, levels up
    Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.

    Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
    The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
    When HP=0, then the monster or character is dead.
    In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.

    example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.


    Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
    When attacking, a group is considered like one entity and their AP combine.
    When receiving damage, the damage points are randomly distributed (random.org)
    When receiving healing from treasure, the heal points are randomly distributed in a group.
    The maximum HP of a character cannot exceed its level

    Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
    There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery





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  • new york city skyline night.



  • dernhelm
    Nov 22, 05:38 AM
    Not PC guys, but good industrial and interface designers will. Starting with a clean sheet with little or no knowledge on the subject is an advantage; you tend to have different perceptions on how things work/could work. This gives a far greater idea base with simpler implementations as a result.

    Advantage Apple.

    So Apple has an advantage here because they have no experience in a market where it traditionally takes to get a device right? No, Apple doesn't have an advantage, any more than they did with the iPod - but they didn't need that advantage then either.

    Apple could change the way phones are made as well, but only if they rethink the device from the ground up. Most phones have too many features that it takes too long to figure out how to use, don't have enough battery life, and are too painful to get hooked up to your computer so you can transfer photos and songs back and forth. Apple has the synchronization stuff down. If you can sync it like an iPod - and charge it in the process, its already leaps above most phones out there. But they cannot miss the interface.

    If they want a camera on it (optional in my opinion) they have to make it dirt simple to use (scroll wheel to zoom, middle button to snap) and to get the photos taken on it into iPhoto. Otherwise, skip it altogether. And please don't make me fumble around to find the right button to hit to answer a call. Open it to answer the call, close it to hang up. And if you aren't going to put the number buttons in a tranditional layout - don't put them on there at all. I don't have the time or energy to learn some idiotic circular arrangement. I'd rather you put the numbers up on a touch screen and let me smudge up my phone than deal with a non-standard button arrangement. It also has to be hearty - I don't have time for a phone that stops working if I drop it 3 feet onto a carpeted floor.

    It goes on and on. And that is why the interviewee is saying it's so hard. Apple does a pretty good job of industrial design, but even they may need an iteration or two to get it right. And in the mean time the current players could play some catch up.





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  • New York City Nightscape



  • hobo.hopkins
    Mar 29, 04:48 PM
    A company like Apple could easily, make and assemble products here, the profit margin on an iPhone is around 60%, but if they did that then there profit margin would only be 50%, corporate and political greed.

    Remind me of why a company isn't entitled to make as much money as possible? Apple, along with most any company, could theoretically absorb the increased costs and thus make less money. The question is why would they do that?





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  • new york city at night time.



  • Nuvi
    May 6, 03:40 AM
    And let's not forget one thing: Apple moved from 680x0 to PPC and PPC to Intel because each time, the new CPU series offered a major improvement from the previous one. Today, Intel is the biggest innovator across the board in high-end CPUs - for desktop, server and laptops. There is no one on the horizon who can meet or beat Intel.

    My thoughts exactly. Even more so, when Apple left PPC they had huge problems getting faster processors from IBM. PowerBook G5 anyone? Windows based Intel systems were crushing Mac's like crazy and Apple couldn't do anything about it. Hence, the switch to Intel. Now we have zero problems so why switch to something that makes no sense.





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  • new york city at night



  • dhollister
    Jul 30, 02:54 PM
    Man, I hope once and for all these rumors are true. The phone market has gotten extremely crappy. Even Sony and Nokia are making mostly ugly-ass phones. Symbian has gotten out of control. Really, in my opinion, the only interface that isn't awful is Motorola's (which I used to hate) and the only phones that aren't butt-ugly are the SLVR and that new black slim flipphone under Sprint.





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  • zacman
    Apr 18, 03:07 PM
    Ooop. Apple already so afraid? No wonder when a phone OS (Galaxy tab with Android 2.2) takes almost 20% marketshare in less than 3 months in the tablet market...





    new york city at night wallpaper. New york city skyline at night
  • New york city skyline at night



  • spicyapple
    Nov 26, 10:22 AM
    I see this being used as the interface remote for iTV. As a full-blown PDA device, no.





    new york city at night wallpaper. New York skyline at night
  • New York skyline at night



  • ImNoSuperMan
    Sep 11, 02:21 PM
    What we will get:

    Movie service with 320x240 movies, Airport Express AV with compostie and s-video only.

    :(

    Extremely unlikely. Or i`d say it`s impossible. We`ll definitely get DVD quality(atleast as an option). But my guesses are 720p will also be offered to those with a really really FAT internet pipe. Fat enough to fill a human body I guess:D .

    I really think Apple will offer atleast 3 resolutions ie QVGA, DVD and(crossing fingers) HD 720p(may be at an extra cost and limited in number of available titles). Apple needs to do something which will set them apart from Amazon. I`ll be really disappointed if all we get is the same as Amazon.





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  • ddrueckhammer
    Jul 30, 05:57 PM
    I hope Apple goes with their own new network.

    It would be extremely difficult for them to start their own new network. Since they have billions in the bank, I wouldn't doubt that they could build it, but I doubt that the FCC would provide them a license. There may be some loopholes in FCC regulations allowing this if they provided data services as well, such as presence information (think instant messanger only on a cell where you would know in advance if the person you are going to call is available) or Voip/VoWiFi services... More likely, I could see them being an "MVNO" Mobile Virtual Network Operator like Disney or ESPN who basically resell Sprint service...I see becoming a mobile provider as being a distraction from their primary business goals and even being an MVNO is more trouble than it is worth. They need to get one of the major cell providers to support their phone for it to be a success. Unfortunately, the iPhone goes against the strategic interests of most of these companies...





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  • More NYC by night Shots here



  • princealfie
    Apr 6, 05:51 PM
    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_6 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8E200 Safari/6533.18.5)

    The Samsung Galaxy Tab is an awesome device. I really enjoy it. The Xoom is extremely impressive and for me, moves beyond the iPad first generation I own. I am going Xoom I suspect with the WiFi version.





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  • new york city times square



  • iliketyla
    Mar 29, 03:50 PM
    Could we please get the OOT people here discussing where apple should manufacture their products (or where they can manufacture their products) in separate thread. You guys are imposing here you know? This is a discussion about shortages due to the earthquake not manufacturing locales for apple. An earthquake could have hit the states as well...

    As threads progress, sometimes the conversation evolves. You added nothing of value in your post.





    new york city at night wallpaper. Tycoon City New York
  • Tycoon City New York



  • kazmac
    May 4, 08:41 PM
    Putting it on the Mac App Store raises an interesting issue about licencing - they said that purchases could be used on any Mac that you use.

    That opens them up to a lot of abuse.

    If my experience with Pages was standard, then yes, you can reinstall any app you purchase on several Macs. I sure wouldn't mind getting a flash drive with the OS on it. Something as important as that I'd want a hard copy back up esp. if we're going to pay to the tune $130.





    new york city at night wallpaper. new york city at night
  • new york city at night



  • -aggie-
    May 4, 09:38 AM
    Alright, i am getting bored of listening to my beard growing, so i'll go ahead:

    R1T1: Loras group explores the start room.

    with raven's latest explanation of the trap rule, there is no significant difference between explore-move and move-explore, and i decided to be conservative in case the jokesters upstairs put a trap right away at the start.

    at level one we are very weak and any encounter with a trap or lowest-level monster means certain death for at least one of us. we need to uplevel asap.

    Splain please.





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  • new york city at night wallpaper. New York City HD Wallpaper; New York City HD Wallpaper. hyperpasta. Aug 5, 04:02 PM



  • munkery
    Nov 7, 07:28 PM
    I've always thought virii has to be engineered under contract by companies making the "solutions" to them, there are far too many virii out there on a daily basis, to such an extent that it has to be developed on a full-time basis with some corporate involvement somewhere. There are a lot more things to do for kicks these days, other than write malware, you'd think people have better things to do, unless there is money in making them.

    Take what you want from here (http://www.exploit-db.com/) and build your malware with this (http://www.metasploit.com/). Malware writers use the same software as security researchers.

    It is actually pretty easy to do using sources for already known exploits; finding new exploits is the difficult part. Some of the exploits in an exploit database may not be patched. Others may be patched for up to date systems but are meant for those not getting updates (for example, because running pirated version of an OS).





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  • new york city at night



  • Zeos
    Nov 2, 02:48 PM
    We use Sophos at work and love it! Can't wait to start using it at home too.

    UPDATE: Nevermind. What a pain. It kills my Time Machine backups and freezes my computer.





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  • new york city at night



  • AppleScruff1
    May 6, 01:49 AM
    I welcome this idea. Intel is a disgusting anti-competitive company that cannot play fair. Apple is forced to use Intel's chipset and IGP instead of Nvidia which may have lead Apple to a decision like this. ARM is the future as is iOS, so like it or lump it. The low end Macs would probably have ARM and others both ARM and Intel. I would also welcome a switch to AMD.

    Kind of like Apple. And you would welcome a switch to AMD? That would be three steps backwards.





    Piggie
    Apr 23, 06:29 PM
    What was the point in bringing retina display to the iPhone? :)
    Same thing I guess...
    For one I want it, it is very kind on the eyes...

    Yes, because the iPhone was low res for a device you hold up to your nose and a typical consumer, which is what Apple design for, could easily see the pixels.

    I am wondering how many typical consumers, when viewing at the distance you would view, say a 24" monitor, can make out individual pixels.
    I do know Apple's font smoothing is a little, ummmm, shall we say, different to what Microsoft do, so perhaps typefaces do look more jaggy on a Mac than they do on a PC ?





    CIA
    Apr 21, 09:12 PM
    I want to know what type of video you are doing because we sure don't need that and we do high end video editing for National Geographic/Discovery/Smithsonian.

    Unless you are doing Hollywood stuff, I see no need for half the stuff you listed.

    More internals and PCIE slots? For what? Almost all of our clients are delivering tapeless now and on externals. Dual optical bays? Seriously? Fibre is a must if you are in a post house.



    Seriously? We also do full DVD high end hollywood type authoring at my facility (have been for 10+ Years) and Blu-Ray authoring and we have no need for internal optical super drives.

    You guys seriously need to unhinge yourselves from those internal drives...lol :)

    I work for a small TV station, we can't afford a $30K storage array. My MacPro (2008 3.2Ghz 8 core) has:
    Internal: 2x1TB boot drives Mirrored. 2x750GB random storage drives.
    Added DVD Burner (our Blu-Ray burner is in another Mac Pro)
    Factory DVD Burner
    Video Card
    PCIe FW 400 and FW800 Combo Card
    Sonnet eSATA card
    Backpane adaptor running a pair of eSATA drives (both 150GB Raptors in RAID 0) off the internal unused Optical Bay SATA ports. (Video Render 1)
    The Sonnet card is hooked to a pair RAIDs. 10 Drives in a old CD Duplicator with a Addonics ports multipliers. One is 4x640GB Video Storage drive RAID, the other is 4X 500GB drives. The 500's are actually a pair of 1TB RAIDS, one for Audio Render, the Other for longer term Raw Video Storage. Finally 2 other drives in that external each have their own SATA connections to the Sonnet card (Audio Storage, and Graphics Storage.)

    Fibre Channel card hooked to the legacy Avid MediaNet or whatever it's called, for the ooooolllld footage from before our final cut switch last year.

    Plus about 5 firewire 800 drives for backing everything up, and a firewire HDV deck, and once in awhile a control surface for Audio Mixing. We shoot tape still (HDV) because like I said, we are a small station that can't afford new prosumer card based cameras. Man would I love some though. We still get a lot of stuff delivered on tape (beta, yuck) and DV format. We do shoot some commercials occasionally using a Pani P2 based camera and a DSLR, but the road warrior cameras are still tape.
    I want internal stuff because my desk is already cluttered enough. I'm constantly burning 2 DVD's at once to deliver footage to people, both in data and video. We shoot a lot for the US Ski Team, and when the world cup comes to the USA other stations always want footage. Uploading 19GB over a pair of "Shotgunned" DSL lines (400K upload, max) takes awhile, so most of the time we overnight it.

    And that's just my desk. The other workstations use some drives on my machine as cold storage for finished projects. Between packages, 2 live shows, and special feature 30 or 60 minute long form shows we crunch a lot of video. No it's not big hollywood studio stuff, but the sheer volume of footage going in and out is a hassle.

    I agree the future is tapeless, but where do you store all that raw? We fill 6TB of hard drive space every 6 months. During the Sundance Film Festival which happens here, we were ingesting nearly 12 hours of footage and producing 6 hours of content (live shows, pre-taped shows, packaged shows) a day. While most everything we have is on tape, going to find those (usually poorly labeled) tapes, capturing, and editing takes forever, so we try and keep as much raw as possible on the drives for quick access.

    At some point I need to setup a render station to take all the prores finished projects and downconvert to H264 for storage on Blu-ray discs. But that's not really a long term solution since any burned disc will eventually fail. I don't really want the expense of HDV backups, but it's the cheapest loooong term solution I can think of.





    Multimedia
    Aug 7, 08:59 PM
    It is quite a hight price, but when looking into hard drives keep in mind how loud they are. Apple tends to choose quiet drives and Maxtor tends to make really loud drives. Would be a shame to buy such a lovely machine only to put a bunch of loud and whinig drives in it. Quietpcreview.com is a good place to go to see which drives are the best.

    Seagate tends to do a good job of keeping the noise down.That URL is no good. Would you please go to the site and COPY the URL and then PASTE it here with the LINK tool?

    Did you mean SILENT PC REVIEW (http://www.silentpcreview.com/)?





    duction
    Apr 20, 11:28 AM
    blah, will upgrade next year in that case :)





    maril1111
    Apr 10, 02:45 AM
    According to my TI-84 its 288 (sorry for the mirroring)